Wall Hop began as an experiment.

I have no coding experience. I wanted to see whether I could make a game using AI — not just something that technically worked, but something that could actually be fun, surprising and maybe even have a little soul.

So I started with a green blob, a few platforms and one simple question:

How high can you get?

From there, the game kept growing.

New abilities appear. Strange forms of energy start showing up. The world becomes faster, wider and more dangerous. What begins as a tiny climb gradually turns into a much larger endeavour.

Wall Hop was made as a small experimental game about progression, curiosity and the urge to see what is just a little further up.

There is no complicated objective.

Just keep climbing.

If you enjoy it, please consider leaving a small donation. It will go a long way toward helping me create the next game. 

Leave a comment

Log in with itch.io to leave a comment.